Thumbsticks may be naturally positioned slightly outside of the axis of origin when in use. This thumbstick displacement is not unusual (even when using 1st party controllers) and can cause unintended movement depending on the game developers chosen default sensitivity settings. To eliminate any unintended movement, every controller has an area near the center of each thumbstick that’s software controlled. This area is sometimes referred to as a “deadzone” and involves subtle movements of the thumbsticks. Deadzones can also be present in games and vary by game. Thumbsticks can also develop “drift” which will manifest in-game as unintended movement or canceled functions (like sprinting). Games with smaller deadzones in their default settings, such as Apex Legends, may cause more controllers to display “drift” in game.
Issues regarding deadzones and unintended thumbstick movement have been resolved with Firmware Updates 0.8 and 1.1. Click here to ensure you are using the most recent version of the firmware and for how to update your SCUF Vantage.